Trenches and mounds
Did anybody ever play Evereux for COD1? We called it "whack-a-mole" where I work. I wanted to get some of that flavor into the random maps, so last night I started working on trenches. What I got turned out to be more like large mounds of dirt. So, I'm keeping the mounds, and I'm trying a different approach for the trenches. I expect to have a new version Monday night.