Building collisions fixed
Version 0.92 is now available - these are the changes:
- Building collisions have been fixed. They sometimes would run into eachother, which had some neat effects, but would have been inconvenient when I get around to actually opening up the buildings and putting stuff inside them.
After:
- The method of generating seeds from map names has been changed. This is because I noticed two maps mp_063006 and mp_070206 were exactly the same. So I've revamped this to lessen the possibility of this. It also displays the seed that was used so you can tell for sure if you have found a duplicate.
2 Comments:
hello my name is maxr . i just found your interesting new tool thing , but i cant seem to get it to work. i would realy like to try it . so what do i do. i downloaded it to my documents opened it up and clicked on it and it did nothing . i then went to my radient to see if i could try to find you thing ig there but still no luck. after you unzip it and click on it where dose it go and how do i find it to use it . thanks for your time in advance !!
The files go to wherever you unzipped the zip file. I cannot know where you may have done that. Search for codgen.exe. Once you determine that, here's how to run the program:
- Click Start -> Run
- cmd (enter)
- Then navigate to the correct directory using dos's cd command.
- Then type codgen with the map name you want created.
Or you can create a cod2gen.bat file (using notepad or a text editor) in the directory with codgen.exe in it and this line in the file:
codgen mapname
Then edit the file whenever and change "mapname" to something else when you want to make a new map.
Post a Comment
<< Home